Human Kingdoms

Humanity is a special breed, highly adaptable to just about any circumstance if given enough time. Humans are massively versatile, and as such tend to dominate the regions where they're common (Barring incredible specific advantages held by other peoples). The result of this is that most kingdoms in the world are dominated by Humanity.

Humanity has a close relationship to Hobbits, sometimes called Halflings, who share some of their versatility. As such, while many kingdoms are considered or labelled as "Human" kingdoms, Hobbits are almost always found in numbers comparable to the humans, and many Halflings are part of the various royal families or otherwise ruling classes.

Human Kingdoms follow as few patterns as the beings that lead and populate them, as such it is difficult to assign any principles to them, aside from "They have rules and restrictions" and "Humans often use these systems to come out ahead."

The following known Kingdoms are Human Kingdoms;

Avicontana
A Kingdom which bucks many trends, Avicontana has a very low Hobbit population in favour of a very high Elven population, relatively speaking. It is the seat of the Holy City Galexios Arrensos, the birthplace of modern Celianism, a relatively majour religion on the global scale. The country is almost entirely Celian, officially, and two of the three crowns have brutally draconian laws to keep it that way.

Despite this, Avicontana is an incredibly prosperous kingdom, and a massive one at that, with close ties to Lothric, a largely-Elven kingdom which is also very prosperous. More importantly, Lothric is very peaceful and willing to turn a blind eye to the unsavoury practices of the Crowns of Avicontana, so long as they return the favour.

Avicontana is fine with most non-humans, though Sorcerers, even Human Sorcerers, are often taken in by the Crowns, never to be seen again. Many rumours abound, not a single one confirmed.

Carnaria
A war-torn country on the decline, Carnaria is led by an incompetent young ruler who busies himself with orgies and feasts while part of his kingdom is in active revolt. His mother was killed in a coup when Tollen was young, and Tollen was raised by his Uncle in his image. Successfully. The Uncle was killed by a general (General Kallaric Vredeman) in the fears that he would be a shadow ruler, and Kallaric would later lead a failed revolt in the north-west, with rumours of his escape fueling city or territory-wide revolts across the empire.

These revolts, paired with Tollen's incompetence, the wars with Kushan and Nisperia (At least the war with Nisperia ended well-ish), the massive, omnipresent bands of Dreadwalkers, and a general lack of good administration have lead to Carnaria's swift decline. While there's enough people working to keep it running we can't say it's about to collapse, Carnaria is often the highest name on the proverbial Dead Pool.

Otherwise, Carnaria is generally secular (Only half of Carnarians are religious beyond vague pantheistic beliefs), with primary worship of the Dekatheon, Ashaii, and Aina and Vayna being relatively common. This puts them at odds with Kushan, which is heavily religious and also Crusader-y, but such matters are only a real problem in the north (Deserts are a very good natural barrier, who knew?)