Humans

Humans are one of the most common creatures in Illlria, as evidenced by mere Common; Many beings are called Humanoids, not Elvenoids. They have no grand advantages or disadvantages, save their natural versatility, which they share with Hobbits.

Lore
Almost all Humans live in communities, mostly in towns and cities. They commonly live no more than 50 years, but could live as long as a hundred or more. They have no particular inclination to any Planar influence, nor any special response to magic or any other art.

Humans, as might be expected, have a wide array of opinions on worship. Many humans are Eclectics, rather than strictly devout to one religion or another, but few other generalizations can be made.

Humans have a natural versatility unmatched by any other, and bear no significant weaknesses. Because of this, they largely dominate in the areas they are common. Perhaps because of this versatility, humans tend to be accepting of most other races, provided they're "Human Enough." This is also why the majority of Half-breeds within the world are based in Humanity.

There is a darker side of humanity, however, in that many groups of humans see nobody else as "Human Enough," leading to some area where humans have driven out all others. A less dark, though perhaps more insidious, branch of humanity comes from those who see any races as fine, so long as they conform to human customs, abandoning all of their own ideals in the process. It is these humans that give them all a bad image for some races, and why so many Human kingdoms are at war all the time.

Human Kingdoms
Human Kingdoms are as varied as humans themselves. Some are exclusively human, some are massively inclusive. Some are religious or secular, some embrace the mystical and some persecute it. This versatility, mixed with natural human versatility, leads to human kingdoms being the most common form of kingdom within Illlria. And, because Humans and Hobbits have some history in many places, there are no modern day Hobbit kingdoms, but most Human kingdoms have a large Halfling population.

Mechanics
By sole virtue of being human, you gain the following traits.


 * +1 to an Ability Score of your choice
 * 5 + Constitution Modifier Racial Hit Points
 * 0 Natural Armor
 * 1/6th-level Progression for ALL Class Feats
 * Further 1/6th-level Progression and one free Feat from one type of Class Feat

The Half-Human Template also has the following traits. As typical for Half-breeds, this is added to the other Half-Template in use.


 * +1 to an Ability Score of your choice
 * 3 + (Constitution Modifier/2) Racial Hit Points
 * 0 Natural Armor
 * 1/6th-level Progression and one free Feat from one type of Class Feat